| 13 November 2009
I have been hard at work to get the “Molecules” application working to spec. I am getting closer. Now the molecules have some ‘real’ models supplied by Sandor and his team of awesome arty types. In this video we can see two separate scenes, each with a different layout manager.
In the first, it is the standard ’scatter’ layout that you see at every multi-touch surface presentation. The slightly different thing with this implementation is that each image is actually a ‘molecule’ and each bit of content is an ‘Atom’. In this demo each molecule only has one atom, but in theory the four buttons would switch between different content types (ie images/text/movies etc..) and you would be able to swipe through the various atoms of content.
We see the new scene controller in the lower right corner, and it pops up to let you change scenes. That model is one of mine, so presumably the Sandor team will make it look much nicer and add some informative graphics as well (instead of just some colors)
The second scene is the wall grid scene. This layout is heavy influenced by this wonderful webkit CSS demo: http://www.satine.org/archives/2009/07/11/snow-stack-is-here/ (and by heavily influenced, I mostly mean stolen, altho I must say that the unity implementation was probably much easier than the CSS implementation, so major kudos to those guys
Anyhow, that is it for now. Later this week I will hopefully have the movies and some other content types integrated.
Cheers!
-B

